You probably will have to spend some money on coins to unlock more airports and airplanes, but it’s worth it, especially to support the developers here. Terminal cameras are also added, and now, traffic is a lot of congested, so make sure you’re watching your planes! Now, you’ll have an easier way to get to the airport radar, approach radar, and timetable, all in one menu. The most recent updates overhauls the graphics for the airport and the interface. Coins are easier to earn, and unlocking gates to progress through the levels is much easier than before. Previously, the graphics were OKAY, the plane quality was OKAY, but with the new updates, we have better graphics, and more realistic aircraft. I’ve been playing this for a few years now, and I kinda stopped because it was hard to earn coins and unlock new gates to progress, but with the new update, it’s made it easier, so I’ve been playing a lot more. If you want to experience the best air traffic control simulation on a mobile device, this is it. The ability to clear aircraft to cross an active runway before they come to a stop at the runwayįinally, aircraft checking in with the controller after crossing a runway is redundant in a single player game and clogs up the frequency Currently, gates only become available once the aircraft receives taxi clearance. I’d like to be able to send arriving aircraft to currently-occupied gates that I know are about to become vacant. I’ve caused an accident from clearing an aircraft for takeoff that I meant to line-up and wait on. The ability to monitor wind and change active runways in-game would be interesting, even if it’s automated for an extra challenge.Ī cancel takeoff clearance / abort takeoff button should be implemented. A stationary background with the radar foreground will do just fine. Similarly, the screen still moves underneath the radar display, and the stationary radar with the moving background is slightly disorienting. Aircraft views and camera views do not need this setting, just the tower. Reduce motion setting: from the tower view, clicking a plane would shift the screen directly to the aircraft rather than scroll the screen, and the camera no longer follows the aircraft if the setting is enabled. I’ve put maybe 8+ hours into the game so far and have a few suggestions that would make this a 5 star game in my opinion: This game is a good game but if you add these things to this game, it would be a lot better than you think.Overall, this is a fantastic game. And finally can you make a first person view of any passenger boarding and exiting the plane. Inside the terminal there should be understandable announcements regarding to the actual events in the game such as a plane about to leave the gate or this in barking at the gate. Also when a plane arrives there should be people pouring out from a gate inside of the terminal. Things like people traveling to a gate, going to the bathroom, going to a plane that is about to depart. Inside the terminal can you make the people move around instead of sitting still. Can you make the gates (jetways) more realistic. Also can you make the emergencies not disappear into thin air after the emergency is finished, there has got to be some procedure after the emergency. I would like to see catering, fueling, and the pushback go under the terminal realistically. cockpits and passenger cabins, and can you make under the terminal NOT a dark black abyss. We should also be able to see inside the aircraft from the outside. We should be able to pan around inside the aircraft instead of staring out the window or out the cockpit.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |